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Characters |
Description |
[] |
Required parameter. |
() |
Optional Parameter |
Android Player
Command |
Description |
/android set [true | false] (player) |
Set a player as and Android or not. |
/android stats reset (player) |
Resets all Android Abilities. |
/android unlock [ability] (player) |
Unlocks an ability with the specified name. |
/android forget [ability] (player) |
Unlearns an ability with the specified name. |
Command |
Description |
/matter_registry recalculate |
Forces Matter Recipe Recalculation. |
/matter_registry register itemstack [matter] (player) |
Registers the Itemstack you’re currently holding with the given matter. This will register the itemstack and it’s damage value may differ for different itemstacks. For example if you register the itemstack oak wood, than other woods won’t be registered as well, like jungle wood. This command also adds the itemstack you registered to the config. |
/matter_registry register item [matter] (player) |
Registers the Item you’re currently holding with the given matter. This will register the item. This may mean that the damage value of the item stack may not apply. For example if you register the item oak wood. All minecraft woods will have the same matter value. This command also adds the item you registered to the config. |
/matter_registry register ore [matter] (player) |
Registers the Ore Dictionary entry for the item you’re holding. This means that all other items with that Ore Dictionary entry will have the same matter value. For example if you register vanila iron, all other items from other mods that are iron will have the same value (if the mod has added it to the ore dictionary). This command also adds the ore dictionary entry you registered to the config. |
Command |
Description |
/mo_gen generate [name of structure] f (player name) |
Generates a structure near the player. Using the “f” flag forces generation even if the structure can’t fit. All names can be found here. |